HONO SALVAL

Journal article · Computational geometry

Journal Paper — Multiresolution Surface Blending for Detail Reconstruction

A geometry-processing method for transferring local surface detail between technical models while adapting it to the receiving shape.

The method separates broad shape from fine detail, deforms a simplified support surface, and then reconstructs the local features. It was developed as part of my PhD, Surface editing for engineering design, and published in Graphics and Visual Computing.

Journal article ↗ · Open manuscript ↗